Tuesday, May 31, 2011

How To Feed A Piano


The musician stares blankly ahead. The studio has gone quiet. He has learned that great art requires a deep, crippling emotional investment. This piece is devouring each and every one of his waking moments. He is so close to greatness, but cannot be sure how to take the final step.
By this point, it is easy to blame his lack of an answer on his instruments. They are old, but well-tuned. Former possessions of very dead people. He wants to hack away at every last splinter of wood or taut cord of steel, but he knows better. Destruction would be too easy. A coward's escape from achieving perfection. Only by remaining in this personal struggle will he ever be free. His true salvation lies in creation.
That's where the new piano came from. All of his time, money, resources; every part of his material being is bequeathed to building the perfect instrument. Of course it isn't enough. They say that Rome wasn't built in a day, but it also wasn't built by one man. The musician needs help.
The smoke and filth of the city outside. He lurks in dark alleys, identical to the night sky. A weak-willed woman crosses his path. He grabs her wrist. She screams. It's over.
Back in the studio. Her soul now indistinguishable from his, he harvests what he has claimed. Each night, his victim sings her melancholy tune. Bones make the sweetest music.

To Fall

Disappointment is heavy on the senses
The eyes refuse to believe it
Over and over
They joyfully relive the message
Perhaps this time it won't have really happened
Quick, quick
Cover the tracks
Never to be acknowledged
To only live in the mind
The constant reminder

Far From This Place

Far from this place
Exists the unattainable
And the unthinkable
And the unimaginable
Far from this place
Are marvels yet to be understood
Art yet to be made
Beauty yet to be harvested
Far from this place
Idle summers lie
Held in inscrutable secrecy
A glass orb
The mind of a child
And the dreams you grew out of
Every fantasy
Every indulgence
Every passing imaginary delight
Is far from this place
The search may seem impossible
But it is fitting
For such impossible rewards
Let us never give up the search
Never forget
What is far from this place

Monday, May 30, 2011

25 Bastards


I dwell in a cave
With 24 bastards
Light from the monitor
Guides the way
Each one in file
A queen
A gambler
A philosopher
A comedian
A thinker
A diplomat
A witty mute
A poet
A pontiff
A paragon
A voice of reason
A smooth talker
A caretaker
A wanderer
A seedling
A killer
A heartbreaker
A tinker
A hermit
A crusader
A fool
A navigator
A watcher
A mystery
And me.

Fade Out


There, once clear in my mind
His face, once vivid
And his voice, no longer clear
Time passes ͡҉҉ ̵̡̢̛̗̘̙̜̝̞̟̠͇̊̋̌̍̎̏̿̿̿̚ ҉ ҉҉̡̢̡̢̛̛̖̗̘̙̜̝̞̟̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍̎̏̐̑ ͡҉҉
It is gradual
Yet I am unworthy to be
His m ̵̡̢̛̗̘̙̜̝̞̟̠͇̊̋̌̍̎̏̿̿̿̚ ҉ ҉҉̡̢̡̢̛̛̖̗̘̙̜̝̞̟̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍̎̏̐̑ ͡҉҉ nument
Time's ineffable sands
Fall with him
I am not fit to be sentinel to your memory. ̵̡̢̛̗̘̙̜̝̞̟̠͇̊̋̌̍̎̏̿̿̿̚ ҉ ҉҉̡̢̡̢̛̛̖̗̘̙̜̝̞̟̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍̎̏̐̑ ͡҉҉

Deepdown


(Another Norte Region related post. Don't mind me...)
Cirocco Jones sits in her laboratory, casually flipping through one of her many textbooks. Today, she is choosing to learn about chemistry. She is stretched out across her throne in as luxurious a pose as she can possibly strike; legs hanging over one arm of the chair, her head lolling about with the book in front of it over the other. She runs an alabaster hand through a contrastingly darkened mess of short, militaristic hair. As she does, it shimmers with the same unknowable darkness as the city at night. A spattered lab coat hugs her body.
The battle she has just lost still rings angrily in her mind. Five upstarts from Greenhorn Town. Four young girls and what Cirocco assumed was their hired muscle. They may have been rookies, but there was something special about them. Even Nox, her prized Trubbish, had been dispatched effortlessly. Cirocco was confident in her strength. Those kids were tremendous.
She twitches her mousy nose to move her glasses back into place. The good thing about Deepdown City is that she rarely gets interrupted from her reading.

Sunday, May 15, 2011

The Norte Region



I wrote the following opening for a Pokemon: Tabletop Adventures campaign I'm GMing:

In the faraway region of Norte, humanity has fallen by the wayside. While crime and debauchery ravage the region, civilization's impact encroaches upon the rural and natural realms of the world. As both the government and police lose control of the quickly dissenting populace, rumours of a war with Kanto are whispered amongst the many impoverished peoples. A shadowy criminal organization known enigmatically as Team Rapture threatens the very rule of law in the land and their impenetrable motives are known to no one but themselves. You are a beginning trainer, living in the quickly dying Greenhorn Village. The village elders have deigned you eligible to represent your home at the Norte Pokemon League and leave your mark on history. A world of grand adventure awaits! Let's go!